Razer Orbweaver Chroma review

We don’t usually recommend going for top-shelf tech here at APC — it’s generally more sensible to take a step or two down, which nets you most of the features and performance for a lot less dosh.

However, gaming keypads might be the one area where we make an exception.

With 20 primary keys with mechanical switches behind them and lots of customisability, the Orbweaver is genuinely hard to fault.

The wrist-rest, palm pad and thumb controls are all able to have their positions tweaked, moved back and forward so they closely mould to a variety of hand sizes.

And as on the Razer Tartarus Chroma, the function of every key can be remapped to any keyboard or mouse button, programmed with a macro or even disabled completely.

Getting the perfect setup for each game can take a little toing and froing, but when you get it right, the payoff is a frankly keyboard-beating level of comfort and convenience.

The Orbweaver doesn’t overcome the keypad’s problem of remembering what keys you’ve mapped where — they’re numbered plainly 1 through 20 — and although you could customise individual key backlights to make things a bit more synaesthetically memorable, that’s not ideal when you should be looking at the action onscreen. This does get better over time, however.

Before you rush out and buy one, though, the non- Chroma version of the Orbweaver costs around $130 online — so if you can do without the lighting, it’s definitely better bang for buck.

Verdict: A fantastic, albeit costly, gaming keypad that does little wrong.

Price: $200
From: Razer

Rating: 4.5 stars out of 5